Upload Bounds And Skeleton Template
Custom avatars and wearable items need to be prepared against the upload requirements before they are accepted by Avatar Editor.
SkeletonRig avatars and clothing to Simuspaces Skeleton.fbx. Accessories can be unrigged, or they can use their own skeleton for Dynamic Bone motion.
AABB BoxOpen the gear settings icon in Avatar Editor and enable the AABB box preview. Avatars, clothing, and accessories must fit inside that box before upload.
Full GuideSee the Uploads guide for item-type rules, skeleton notes, and the upload flow.
Save And Use The Outfit
After saving, choose the outfit as your active look. Some worlds may refresh your avatar immediately; others may require rejoining the world to show the new outfit to everyone.
PreviewShows how the outfit looks before saving.
Save OutfitStores the current combination of avatar items as a reusable look.
Set ActiveMakes the saved outfit your current avatar appearance.