// InteractableSelf.cs using Simuspaces.Simulation; public class InteractableSelf : SimuScriptBase { public override void Start() { MakeInteractable(OnInteract); //Log("Click/select this object"); } public override void OnUserJoin(SVUserInfo user) { MakeInteractable(OnInteract); } void OnInteract(SVInteractionInfo info) { Log(info.Username + " interacted via " + info.InteractionType); ShowDialog("Interaction", info.Username + " clicked " + info.ObjectName, SSModalDialogIcon.Success); } }